Wednesday, 8 November 2017

Resonance Audio: Multi Platform Spatial Audio at Scale

Sound is a part of the world around us, without it or the ability to hear it we feel an emotional disconnect with the world. The way we experience things and the world around us is all dependent on our senses and how we perceive it.

Google’s new product Resonance Audio brings 3D sound to our ears just from using headphones. This venture opens up new possibilities for VR, AR and 360- degree videos.

When we listen to music from our phones or any other device we always hear sound as it is, meaning no account is taken of the distance between sounds, the directionality, frequency of sounds or the way we are facing some sounds. But with Resonance Audio we will be able to establish distances between sounds and more. Basically it means that we would feel as if we were in the same place the sounds are transmitting from.
 
What is Resonance Audio?
 
Resonance Audio is a tool that brings 3D sound to our ears in other words it is a tool that gives us the feeling of being in the exact location the sound is transmitting from. It can be used over all platforms and is said to be even compatible with IOS, android and Linux.
 
What brought about Resonance Audio?
 
Resonance Audio was initially thought of for VR, AR and 360-degree video. In VR, bringing realistic sounds to the platform was difficult as it put a lot of pressure on the hardware and the results were never up to the mark. With Resonance Audio, there are no problems on hardware and it can still deliver performance in the interactive environments.
 
How is Resonance Audio made?
 
Resonance Audio uses Ambisonics technique to create the realistic 3D sound Quality. What this technique really does is to bring in sounds coming from all directions while at the same time taking account of their frequency, distance, space, the individual’s position with respect to the sound and timing of the sounds. You can then hear all this from your headphones. It basically performs the analysis of the brain in discerning and analyzing sounds.

Ambisonics brings in sound from all directions without compromising on quality.
 
How is Resonance Audio different from 3D Spatialization?
 
Resonance Audio is different from 3D Spatialization in the sense that it not only takes in to account the directionality of sounds but also their frequency, distance, position of the individual in relation to the sound and more. 3D spatialization takes in to account only the different directions in which sounds come.

Resonance Audio is likely to be a game changer for musicians, software developers, gamers, music enthusiasts and more. Its ability to be used across all platforms from IOS, Android and Linux also gives it an additional quality. If it really proves to be as processor friendly as Google claims and is really capable of providing quality 3D sounds to users, It could mean its wider adoption in all systems and technologies.
 

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